Throwing a potato into a hole.
Set a release height, a launch angle, and a speed, and see whether a 200 g potato lands in a hole 3 m away — the same shape of task Taskmaster loves to set contestants.
x=v₀cosθ·t
y=h₀+v₀sinθ·t−12gt2
Release height h₀
0 mground level to overhead2 m
Launch angle θ
0°flat to steep85°
Speed v₀
1 m/sgentle toss to a real throw10 m/s
Try
Standard projectile motion with no air resistance — a real thrown potato is dense and slow enough that drag makes only a small difference over 3 m, but it isn't modelled here. g is fixed at 9.81 m/s², the hole sits a fixed 3.00 m away and is treated as 30 cm wide, and the 200 g potato mass only matters for the impact-energy figure — without drag, mass never affects the trajectory itself. The animated throw plays at 0.6× real speed, since some of the faster combinations land in well under a second. The “lob” preset shows a genuine property of this equation: on level ground, two different launch angles that add up to 90° send something the same distance, just on a flatter or a higher arc — try it against “Straight in”. Taskmaster has run several tasks shaped exactly like this — throw an object a fixed distance into a target — which is what prompted this page, alongside the straw-and-hose one.
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